Posted by Stephen Waits
Fri, 03 Feb 2006 16:41:42 GMT
This guy took video from 15 different plays of Gradius, and stacked them into one video. The point of it was to look at “how different player handle similar situations in a video game”. Why choose Gradius? It’s pretty obvious:
Gradius, an auto-scrolling shoot’em up, is programmed so that the stage automatically scrolls at a fixed rate. With the stage constant, that allows us to compare how the player interacts with the AI and how, retroactively, the AI responds to that.
He goes on to include some details about how he produced the video. Check it out.
Posted in videos, videogames | no comments | no trackbacks
Posted by Stephen Waits
Fri, 03 Feb 2006 16:29:26 GMT
2/3 in 11:04.
Posted in sudoku | no comments | no trackbacks
Posted by Stephen Waits
Fri, 03 Feb 2006 16:16:58 GMT
Ok, well, I’ve been sitting on this for awhile, so it’s kind of old news. But _why, the lucky stiff and a true mad genius, recently released Camping, a “microframework” conceptually similar to Rails.
To use it, without a database, you’ll find some good examples on the wiki. For use with a database you just need some familiarity with ActiveRecord, which is simple enough.
It looks like a great way to crank out a quick prototype, or even more. As usual, when _why speaks, people pay attention. Amazing guy…
Posted in ruby, webdev, programming | no comments | no trackbacks
Posted by Stephen Waits
Fri, 03 Feb 2006 16:07:57 GMT
Check out all of these graph paper generators, and even a few note-taking forms.
Via Kevin Kelly Cool Tools.
Posted in gadgets | no comments | no trackbacks
Posted by Stephen Waits
Fri, 03 Feb 2006 15:43:09 GMT
The Portable Apps Suite looks nice for anyone wanting to carry their own versions of Firefox, Thunderbird, Sunbird, OpenOffice.org, AbiWord, Nvu, FileZilla, and Gaim around with them on a flash drive.
Via lifehacker.
Posted in software | no comments | no trackbacks