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Remeber when boardgames were easy?

Posted by Stephen Waits Sat, 21 Oct 2006 23:38:16 GMT

I do. I also remember when they sucked. They’re still pretty easy, but they suck much less. Some rule.

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Avionics Precision increases risk

Posted by Stephen Waits Sat, 21 Oct 2006 17:05:10 GMT

Philip Greenspun has an interesting take on modern day avionics precision increasing collision risk.

Almost any other system would be safer. If you sent airplanes up to fly in random point-to-point paths, e.g., from Boston to Denver, they’d be less likely to encounter one another.

I do think the airway system may need revision. With an increase in ATC and general computing capacity, there’s little reason to keep an airway system. Going direct, or near direct is somehow in our future.

Via comp.risks.

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Collegiate Voting System Design Competition

Posted by Stephen Waits Sat, 21 Oct 2006 17:01:45 GMT

I’m really interested in voting systems. For example, here’s a recent post I made about Rivest’s ThreeBallot system.

Now college students are setting out to design, publish, and attack new voting systems in VoComp. We won’t have the results for another year, but I’m looking forward to what comes out of this.

Via comp.risks.

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0-60 in 1 second - in a street car

Posted by Stephen Waits Fri, 20 Oct 2006 16:22:26 GMT

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