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    <title>swaits.com: Daglow at Women in Games Conference</title>
    <link>http://swaits.com/articles/2006/05/06/daglow-at-women-in-games-conference</link>
    <language>en-us</language>
    <ttl>40</ttl>
    <description>A Blog by Stephen Waits</description>
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      <title>Daglow at Women in Games Conference</title>
      <description>&lt;p&gt;Gamasutra is &lt;a href="http://www.gamasutra.com/features/20060504/zelfden_01.shtml"&gt;running an article&lt;/a&gt; on the WIGI which features a few pics of Daglow.  He says:&lt;/p&gt;

&lt;blockquote&gt;
    &lt;p&gt;Daglow sees things in terms of his team. “As a studio head, you have a sense of who&amp;#8217;s hurting at any given time, just as you walk around the studio.” Sometimes it will be coincidental. One team member recently lost a parent. “That&amp;#8217;s a hurt you can&amp;#8217;t do anything about. You feel it, but you can&amp;#8217;t do anything about it.” Daglow admitted. But when the team is hurting from the level of effort that&amp;#8217;s being put into a project, “That&amp;#8217;s something that you feel. And it gets me right in here.”&lt;/p&gt;
&lt;/blockquote&gt;</description>
      <pubDate>Sat, 06 May 2006 16:08:22 -0500</pubDate>
      <guid isPermaLink="false">urn:uuid:098505a1-5915-46c8-8eb0-f57849fc6d84</guid>
      <author>steve@waits.net (Stephen Waits)</author>
      <link>http://swaits.com/articles/2006/05/06/daglow-at-women-in-games-conference</link>
      <category>videogames</category>
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